krai studio
[email protected]Games · Web · Apps

What we make

Games, websites,apps & the artin between

Here’s what we can help with, what you actually get, and the tools we use. No buzzwords, promise.

01

Games

Games are why we started making things in the first place. We like small, polished ideas: a tight core loop, a bit of charm, and no bloat.

What we can make

  • Casual & mobile game prototypes
  • Browser mini-games
  • Game UI, menus & HUDs
  • Game jam entries
  • Playable ads & interactive promos

Usually built with

UnityC#HTML5 CanvasBlender
02

Websites

Landing pages, portfolios and small business sites that load fast and feel alive. This site is one of them, so you can poke around and judge for yourself.

What we can make

  • Landing pages & portfolios
  • Small business websites
  • Web apps & dashboards
  • Animation & scroll effects
  • Redesigns of existing sites

Usually built with

AstroReactTypeScriptTailwind CSS
03

Mobile apps

Have an app idea you keep thinking about? We can turn it into a working prototype you can hold in your hand, then keep going if it clicks.

What we can make

  • Clickable app prototypes
  • MVPs for iOS & Android
  • App UI & onboarding flows
  • Small utility & hobby apps

Usually built with

React NativeExpoTypeScriptFigma
04

Design

We design the things we build, so we care how they look and feel. We also make standalone visuals: app screens, social graphics and AI-assisted illustrations like the ones on this site.

What we can make

  • UI & UX design
  • Logos & simple brand kits
  • AI-assisted illustrations
  • Social media & store graphics

Usually built with

FigmaCanvaRunwareBlender

How a project goes

Four simple steps

  1. 1

    Chat about the idea

    You tell us what you have in mind, even if it’s just a sketch on a napkin. We ask a lot of questions.

  2. 2

    Prototype fast

    This is where vibe coding shines. With AI helping us write code and make art, a first playable version shows up quickly.

  3. 3

    Try it together

    You click, tap or play it and tell us what feels off. We change it. Repeat until it feels right.

  4. 4

    Polish & launch

    We go through everything by hand, fix the rough edges and help you put it out into the world.